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mr_bigmouth_502
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08 Oct 2014, 6:01 am

SabbraCadabra wrote:
mr_bigmouth_502 wrote:
If you've ever read about Nintendo's censorship policies back in the day, it's interesting to see all of the different things that made it past them.


I was always surprised that Abodox was as disgusting as it was, especially for being an NES title.

Also, Nintendo's censors missed the part in Maniac Mansion where you can microwave the hamster @_@ Although I read somewhere (on the prototype page?) that some copies fixed it.


I've played Abadox as well, and I'm amazed it made it past the censors with all the gory imagery it contained. The game's logo even has blood dripping from it!



lostonearth35
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15 Oct 2014, 6:09 pm

I know how Nintendo was getting overboard with the censorship. It seemed to peak near the end of the SNES era. When Harvest Moon was released characters were getting drunk on "juice". Juice that made them see butterflies. :lol:

Blood was acceptable on the Sega Genesis but nudity was a no-no. There was a game called Stormlord where there were fairies and princesses who were originally naked!

And oh yeah, that poor hamster, and one of their new rules was animals, especially cute ones (biased), could not be seen killed or abused. I think back then microwaving a live animal wasn't generally seen as a sign that whoever did it will be the next Jeffery Dahmer. There was even a joke about it on Tiny Toons where Elmyra becomes rodent-sized and is trapped in a cage at a pet store and Buster and Babs are pretending to be a kid and his mother. "Mommy Mommy, look at the cute little human!"..."Now now, Junior you know you microwaved the last one!" :lol:



spyroguy
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25 Oct 2014, 1:15 pm

The World of Nothing from Super Paper Mario. If you listen closely to the background music, you can hear a heart monitor flatlining...



John_Dinner
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26 Oct 2014, 3:57 am

I remember when I was younger being scared of the game croc more than any other. Being unable to turn because you handled like a tank was properly stressful. Other than that, that moment in Timesplitters 3 when you see your first changeling (jo barf creepy)(but only in singleplayer) freaked me out the first time.

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newageretrohippie
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26 Oct 2014, 8:39 pm

9.0 Intensity Master Core in Smash Bros 3DS....


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Lace-Bane
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27 Oct 2014, 2:28 pm

A little bit out of context, but I just opened up and cleaned an NES controller from my childhood last night, and well... I'm dreading opening up the second :|

I recently realized while playing Ninja Gaiden III with it that my buttons' responses seemed somewhat imperfect so figured it might be a little dirty, but... ewwwww. It really didn't look so terrible at a standard glance from the outside. I don't really know how much tighter the response is now, but I assume it's more responsive simply for the piece where the buttons seem to have more snap-back and make a more audible clicking noise when released from a depressed state than I recall >_>

Now I don't even want to have to touch the second controller(time capsule of yuk) until it's clean :lol:



lostonearth35
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27 Oct 2014, 5:52 pm

There's actually some pretty nightmarish stuff in a lot of the Sonic Games, especially Sonic Adventure 1 and 2 where things got a little heavier than the Genesis trilogy:

-Sonic CD: The Japanese game over music is basically "Awww, you lost. That's okay, you can always try again." The North American music is basically "YOU ARE NOW TRAPPED IN THE ICY BLACK GRIP OF DEATH AND SOON THE REST OF THE WORLD WILL JOIN YOU!! ! YOU FAILED! FAILED HORRIBLY! WELCOME TO HELL!! !" The NA boss music is pretty creepy too.

-Sonic Adventure 2, which shows Maria's being shot to death while with Shadow on the Ark, and then Gerald Robotnik about to be executed after he went insane when he learned that she had died, and then Shadow presumably dies after he and Sonic save the world. The music certainly also helped fit the chillingness - chillingness isn't a word? It is now. :)

In Sonic Spinball for the Genesis the first boss has creepy Robotnik-heads that puke out magma (some people think it's blood), another is a robotic womb-like contraption that shows the animals being turned into robots (with a window in it so you can see the animals looking like x-rays from radiation or maybe being electrocuted). And it's called the Veg-o-Matic. Huh?? Also the game over music sounds a bit like it's saying OHMYGOOHMYGODOHMYGODNONONONONOOO! 8O

Other games I can think of are:
Game Over Return Of Ganon from The Adventure of Link. Who would have thought a laughing cartoony-looking pig could induce such nightmares?

It's more of an E-rated version or a parody of a typical horror game, but Luigi's Mansion had some pretty creepy stuff, like Bogmire the boss ghost. The Beta version was even creepier because the game over screen showed a zombie-like Luigi with baggy, pupiless eyes! Actually the game originally had a timer where you had to rescue Mario before sunrise. If you didn't the mansion would vanish with Mario still inside which makes Luigi so depressed he ends up looking like that, or the ghosts turned him into a zombie, or both. I'm actually glad they left that out because it was just too much~!



staremaster
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28 Oct 2014, 10:14 am

In Rainbow Six: Vegas 2, enemies will sometimes spawn only a few feet away, in areas that the player has already checked, making tactics pretty useless. It can be scary when 10 heavily armed AI rush out of a toilet stall or something:
[youtube]http://www.youtube.com/watch?v=qiu4PckwO9U[/youtube]



KittyPaws
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08 Nov 2014, 4:06 am

This.......thing.

[img][800:1050]http://2.bp.blogspot.com/-QHj2xG8-j-s/T5573-IX9jI/AAAAAAAADVg/a4S3uf0WCwo/s1600/r_type.jpg[/img]



KittyPaws
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08 Nov 2014, 4:16 am

Oh, and also this.....

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Tollorin
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08 Nov 2014, 4:55 pm

AraleNorimaki wrote:
I still find the Dead Hand from Ocarina of Time really unsettling. Worse than ReDeads, in my opinion.

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What are some other things you find creepy in non-horror games?


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Glad to not have played this game as a child overall. (Though I was already a teenager when it came out.)



JohnnyC
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18 Nov 2014, 1:29 pm

AraleNorimaki wrote:
I still find the Dead Hand from Ocarina of Time really unsettling. Worse than ReDeads, in my opinion.

Image

What are some other things you find creepy in non-horror games?
. I think it cool. John c



NeueZiel
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18 Nov 2014, 6:32 pm

I thought a lot of the music in the american version of Sonic CD was pretty creepy actually and a lot of the levels are really atmospheric. This music was pretty creepy to me when I was in the third grade:

[youtube]http://www.youtube.com/watch?v=8H1nIBllGDY[/youtube]


Also lol@ the "porno" sounds in the bad future version of Tidal Tempest's US theme



AntDog
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16 Dec 2014, 8:09 pm

This isn't really scary but it is instead disturbing.
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In Rogueport in Paper Mario the Thousand Year Door there are gallows, which are for hanging people... rated E for everyone and made by Nintendo. :roll: Usually Nintendo acts like Disney and removes anything not kid friendly particularly in non-Japan releases but they forgot this one "hanging" under their "noose". :lol:



AntDog
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31 Jan 2015, 2:14 am

Lavender Town



AntDog
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31 Jan 2015, 2:19 am

Another thing from Super Paper Mario...
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No explanation needed for the #1 cause of arachnophobia among Nintendo fans.
She also poops rupees in a later fight and can use telekinesis on them. Nintendo that's one heck of an idea for a horror movie!