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Ok, is there an easy computer rpg to play? Previous  1, 2, 3, 4, 5  Next  
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camelCase
Snowy Owl
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PostPosted: Thu Jan 19, 2012 1:42 am    Post subject: Reply with quote

Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:

Games are big, the code to make them work is big, no matter how long it is in development a few bugs are going to slip through the cracks.


1. These problems were huge and equally importantly they were common.
2. Other companies have large games. Their's don't fall apart at the rate that the Fallout games do.
3. They made THE SAME MISTAKES with the sequel.

Small problems are fine. Large ones should have been picked up during the playtesting.



RPG's take much longer to make then normal games. This is because, in games like Fallout, where a players actions can effect the rest of the game, they have to have story/characters be branch off of those actions. And in fallout you can go anywhere on the map any time you want. Kind of like a game within a game within a game. Games like Crysis have one story line, one direction you can go in a map, and only one result of you shooting a guy, that you have to shoot. One ending, and one way to get to that ending. They don't have as many glitches, because they are simpler.


That is not necessarily true at all. The engines that most FPS games run on are way more complicated from a programming point of view, and have way more that can go wrong (rarely are physics, for example, that important to RPGs).
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The_Perfect_Storm
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PostPosted: Thu Jan 19, 2012 2:16 am    Post subject: Reply with quote

On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.
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Titangeek
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PostPosted: Thu Jan 19, 2012 2:20 am    Post subject: Reply with quote

The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.
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The_Perfect_Storm
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PostPosted: Thu Jan 19, 2012 2:29 am    Post subject: Reply with quote

Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.
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Titangeek
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PostPosted: Thu Jan 19, 2012 2:32 am    Post subject: Reply with quote

The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?
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The_Perfect_Storm
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PostPosted: Thu Jan 19, 2012 3:08 am    Post subject: Reply with quote

Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?


One of the lucky ones.
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Titangeek
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PostPosted: Thu Jan 19, 2012 3:25 am    Post subject: Reply with quote

The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?


One of the lucky ones.


Exactly, a games might glitch on one computer, and it might not. They got the glitches they found on the computers they used to test it, but not on the ones they didn't.
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The_Perfect_Storm
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PostPosted: Thu Jan 19, 2012 3:35 am    Post subject: Reply with quote

Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?


One of the lucky ones.


Exactly, a games might glitch on one computer, and it might not. They got the glitches they found on the computers they used to test it, but not on the ones they didn't.


Speculation.

It's unlikely that all of their copies were fine. If so, this reflects a flaw in their system. Negligence.

Besides, it happened again in the sequel and they missed it again... the odds of that happening twice seem small.
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Titangeek
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PostPosted: Thu Jan 19, 2012 3:51 am    Post subject: Reply with quote

The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?


One of the lucky ones.


Exactly, a games might glitch on one computer, and it might not. They got the glitches they found on the computers they used to test it, but not on the ones they didn't.


Speculation.

It's unlikely that all of their copies were fine. If so, this reflects a flaw in their system. Negligence.

Besides, it happened again in the sequel and they missed it again... the odds of that happening twice seem small.


Maybe so, but what you just said is speculation also.
What glitch are you referring to?
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The_Perfect_Storm
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PostPosted: Thu Jan 19, 2012 3:57 am    Post subject: Reply with quote

Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?


One of the lucky ones.


Exactly, a games might glitch on one computer, and it might not. They got the glitches they found on the computers they used to test it, but not on the ones they didn't.


Speculation.

It's unlikely that all of their copies were fine. If so, this reflects a flaw in their system. Negligence.

Besides, it happened again in the sequel and they missed it again... the odds of that happening twice seem small.


Maybe so, but what you just said is speculation also.
What glitch are you referring to?


Most annoying were game crashes.

And I'm simply pulling stuff out of my ass. There is no good reason that the company would miss those bugs twice in a row. Especially when other companies seem to avoid that problem perfectly fine.

Edit: ... that should say NOT pulling stuff out of my ass. :/
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Titangeek
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PostPosted: Thu Jan 19, 2012 2:39 pm    Post subject: Reply with quote

The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
Titangeek wrote:
The_Perfect_Storm wrote:
On the other hand such a large game is time-consuming to test. But if it required such extensive testing they should have picked up on most of the problematic game bugs.


How something performs in testing, and how something performs in life are two different things. The tester knows what he is doing, most gamers, not so much.


We're still talking about Fallout 3 here. The problems were unavoidable.


Then why didn't I run into any?


One of the lucky ones.


Exactly, a games might glitch on one computer, and it might not. They got the glitches they found on the computers they used to test it, but not on the ones they didn't.


Speculation.

It's unlikely that all of their copies were fine. If so, this reflects a flaw in their system. Negligence.

Besides, it happened again in the sequel and they missed it again... the odds of that happening twice seem small.


Maybe so, but what you just said is speculation also.
What glitch are you referring to?


Most annoying were game crashes.

And I'm simply pulling stuff out of my ass. There is no good reason that the company would miss those bugs twice in a row. Especially when other companies seem to avoid that problem perfectly fine.

Edit: ... that should say NOT pulling stuff out of my ass. :/


It never crashed while I was playing.
Weird phrase.
I've never played a game that didn't have a glitch in it some where. Fallout had a few yes, but I only found them in the DLC's.
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freewaydog
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PostPosted: Thu Jan 19, 2012 6:03 pm    Post subject: Reply with quote

I wish ppl would give me an answer on how I can get to download that Arkanum game. It looks quite antiquated,...like ppl abandoned it. Again, I am seeing a lot of out of date links. Please advise?
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Magnus_Rex
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PostPosted: Thu Jan 19, 2012 6:12 pm    Post subject: Reply with quote

freewaydog wrote:
I wish ppl would give me an answer on how I can get to download that Arkanum game. It looks quite antiquated,...like ppl abandoned it. Again, I am seeing a lot of out of date links. Please advise?


Torrent. Also, the game was made back in 2001; obviously, it is abandoned. But that is irrelevant, since it is a single player game and there are plenty of guides for it if you are stuck. Also, you can find some mods. Google is your friend.
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freewaydog
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PostPosted: Thu Jan 19, 2012 6:13 pm    Post subject: Reply with quote

I must try when I get home Monday.
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The_Perfect_Storm
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PostPosted: Thu Jan 19, 2012 11:39 pm    Post subject: Reply with quote

Didn't I send you a link OP?

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