| A or B? |
| A. |
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66% |
[ 18 ] |
| B. |
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33% |
[ 9 ] |
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| Total Votes : 27 |
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Klint Phoenix


Joined: Sep 04, 2009 Posts: 889 Location: United States
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Posted: Fri Jan 27, 2012 10:37 pm Post subject: Portal Physics |
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Fnord Enigmatic Threadkilling Metasyntactic Variable


Joined: May 07, 2008 Posts: 17827 Location: Stendec
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Posted: Fri Jan 27, 2012 10:43 pm Post subject: |
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| Conservation of momentum rules, unless the portal draws some of it's energy from the kinetic energy of an object moving through it. |
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Oodain big chief wulla bamboom alakaway


Joined: Jan 31, 2011 Age: 23 Posts: 5022 Location: in my own little tamarillo jungle,
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Posted: Sat Jan 28, 2012 12:02 am Post subject: |
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`without knowing excactly what happens at a physical level it holds little meaning,
that being said since the momentum of the cube is 0 and only its location changes when the portal is forced over it i would say it would be A,
it would be affected by gravity and be pulled to the ground with the bottom plate stopping it from entering back through the portal. _________________ //through chaos comes complexity//
the scent of the tamarillo is pungent and powerfull,
woe be to the nose who nears it.
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Declension Phoenix


Joined: Jan 21, 2012 Posts: 1652
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Posted: Sat Jan 28, 2012 1:05 am Post subject: |
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A seems right.
But it is possible that "portal physics" does not actually make consistent sense. This might be a counterexample that shows that there is no mathematically consistent portal physics that matches our intuitions.
The people who know the most about portal physics would be Valve, I guess. I wonder, did they purposefully not include certain types of portal interactions because they figured out that it would break the illusion? |
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Apple_in_my_Eye I don't remember


Joined: May 08, 2008 Age: 44 Posts: 3940 Location: in my brain
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Posted: Sat Jan 28, 2012 1:25 am Post subject: |
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I'm going to say B, but I can't really justify it in a 'hard' way. I'm just imagining being a player and having a moving portal drop over me. It makes the most intuitive sense (to me) from a first-person POV that you'd aquire the relative velocity when you popped out the other side.
| Declension wrote: | | But it is possible that "portal physics" does not actually make consistent sense. This might be a counterexample that shows that there is no mathematically consistent portal physics that matches our intuitions. |
I suspect that that is the case. We already know that Portal violates conservation laws by allowing infinite freefall by putting a portal on a floor and on a ceiling, and other examples. Given that, it becomes a free-for-all -- it's like saying, ok, 1+1 = 5, so what is 1+2 ?
Really interesting to think about, though. |
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Oodain big chief wulla bamboom alakaway


Joined: Jan 31, 2011 Age: 23 Posts: 5022 Location: in my own little tamarillo jungle,
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Posted: Sat Jan 28, 2012 2:30 am Post subject: |
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i agree we have no clue and all this is wild speculation,
as i see it the only way to preserve the laws of conservation in that case would be if the portal exterted an equal reaction on the opposite face the players enter and exit from, though that in itself is pure guesswork.
**edit** shouldnt this almost be in the gaming forum, also has anyone tried it in portal, also can one move the object a portal is attached to with the portal following that, or would it destabilize? _________________ //through chaos comes complexity//
the scent of the tamarillo is pungent and powerfull,
woe be to the nose who nears it.
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Burzum Indeed


Joined: Apr 27, 2011 Posts: 1205
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Posted: Sat Jan 28, 2012 4:02 am Post subject: |
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| In the context of a game engine, I posit A would occur. |
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Declension Phoenix


Joined: Jan 21, 2012 Posts: 1652
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Posted: Sat Jan 28, 2012 7:16 am Post subject: |
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| Quote: | | it's like saying, ok, 1+1 = 5, so what is 1+2 |
In the usual interpretation of logic, if 1+1=5 then every possible statement about numbers is both true and false.
Maybe that resolves our portal problem. The correct answer is A, B, not A, and not B! |
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CrazyCatLord Phoenix


Joined: Oct 25, 2011 Posts: 2177
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Posted: Sat Jan 28, 2012 12:04 pm Post subject: |
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| I can't really substantiate my choice, but I'd intuitively say plop. I mean, A. |
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Hexagon Snowy Owl


Joined: Jan 28, 2012 Age: 18 Posts: 138 Location: Bristol, UK
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Posted: Mon Jan 30, 2012 5:19 am Post subject: |
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B, unless the kinetic energy was absorbed somehow. I understand that we don't know what actually happens in there, but I'll give my reasoning: People have been saying that the conservation of momentum rules don't apply, as the cube isn't moving, but thats not strictly true. Unless dealing with things moving at relativistic speeds (and I assume this isn't) there is no frame of reference from which to say that one thing is moving and the other is stationary. Thus, the cube is moving towards the portal, relative only to the portal, so if conservation of momentum holds true, it should fly out of the second portal at the speed at which the first portal moved towards it, not taking into account air resistance of course.
Thats my wild speculation. Of course, if the portal does absorb the kinetic energy (perhaps to power the portal itself), a plop, or a decrease in momentum could be expected. But I expect a small amount of KE wouldn't be nearly enough to power the portal, so B seems more likely to me. |
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Burzum Indeed


Joined: Apr 27, 2011 Posts: 1205
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Posted: Mon Jan 30, 2012 5:43 am Post subject: |
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| ^ What if the portal comes down onto the cube at high speed but then stops abruptly when the cube is halfway in? |
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Jono Phoenix


Joined: Jul 11, 2008 Age: 33 Posts: 2877 Location: Johannesburg, South Africa
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Posted: Mon Jan 30, 2012 7:23 am Post subject: |
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| From what I know about the physics in the game Portal, the standard rules of conservation of momentum are conserved for objects moving through the portal. Therefore, my guess would be that A will occur because it's the portal that's moving, not the box that get's sent through the portal. |
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Tollorin Lazy Cat


Joined: Jun 15, 2009 Age: 31 Posts: 1633 Location: Sherbrooke,Québec, Canada
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Posted: Sun Feb 19, 2012 9:31 pm Post subject: |
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| Jono wrote: | | From what I know about the physics in the game Portal, the standard rules of conservation of momentum are conserved for objects moving through the portal. Therefore, my guess would be that A will occur because it's the portal that's moving, not the box that get's sent through the portal. |
Movement is something relative, so I would say B.
| Burzum wrote: | | ^ What if the portal comes down onto the cube at high speed but then stops abruptly when the cube is halfway in? |
Then the cube stop halfway through the portal. _________________
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Shorttail Blue Jay


Joined: Feb 04, 2012 Age: 26 Posts: 94 Location: Aarhus, Denmark
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Posted: Mon Feb 20, 2012 5:15 pm Post subject: |
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| Speedy thing goes in, speedy thing comes out. |
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Oodain big chief wulla bamboom alakaway


Joined: Jan 31, 2011 Age: 23 Posts: 5022 Location: in my own little tamarillo jungle,
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Posted: Mon Feb 20, 2012 9:35 pm Post subject: |
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| Shorttail wrote: | | Speedy thing goes in, speedy thing comes out. |
but the thing that goes in doesnt move _________________ //through chaos comes complexity//
the scent of the tamarillo is pungent and powerfull,
woe be to the nose who nears it.
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