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Narfibald
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26 Mar 2012, 10:41 pm

DeaconBlues wrote:
My problem with the ME3 ending was that the little ghost kid baldly stated that none of the effort you put into brokering peace between the quarians and the geth meant anything, that all your struggles over the past three games added up to precisely bupkiss, because it declared in its infinite wisdom that synthetics would always rebel against organics. War was always inevitable, no matter what.


Exactly, its how things are. No matter how hard you try, conflict is inevitable. Hell, World War 1 was called the war to end all wars. And then we had world war 2, and then the cold war (which I guess wasn't an actual war), etc. The point is, the problems of today aren't so much solved as they are replaced with the problems of tomorrow.


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Verdandi
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27 Mar 2012, 3:46 am

Bradleigh wrote:
And about the Normandy running away, and the crash, everyone is thinking that it is impossible, has anyone thought that it is because it did not happen, the segment there was purelysymbolic, it ws to show that there was uncertanty about the change, the change was catastrophic, and their current system fell. But from the wreckage everyone emerged, and looking towards the future they were able to move forward, with synthetics and organics able to go together.


If it's symbolic and not literal, it is most assuredly a waste of my time and money. It doesn't make things better, it becomes condescending and insulting as well.



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27 Mar 2012, 4:47 am

Verdandi wrote:
Bradleigh wrote:
And about the Normandy running away, and the crash, everyone is thinking that it is impossible, has anyone thought that it is because it did not happen, the segment there was purelysymbolic, it ws to show that there was uncertanty about the change, the change was catastrophic, and their current system fell. But from the wreckage everyone emerged, and looking towards the future they were able to move forward, with synthetics and organics able to go together.


If it's symbolic and not literal, it is most assuredly a waste of my time and money. It doesn't make things better, it becomes condescending and insulting as well.


I agree, especially the part that said "Commander Shepherd has become a legend by ending the Reaper threat, Now you can continue to BUILD that legend through further game play and downloadable content" If anything, seems like the writer watched the ending of Lost and The Matrix Trilogy and attempted to merge them into one.

Of course the ending left a lot of questions they can answer through downloadable content. It won't surprise me if they charge people to see an epilogue or alternate ending.



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27 Mar 2012, 8:58 am

Bradleigh wrote:
And personally I think that the hologram thing was right, eventually the geth and Quarians would fight again, it might have happened one thousand years later, but it was going to happen, it is organics desire for conflict, and a synthetuc own desire, a faction was already created to join the Reapers.


That isn't logically sound. There are only 2 cases where the Geth were actually a problem. The first case is that they were only acting with respect to self-preservation as the Quarians tried to wipe them out. In the second case, it was a group of Geth that were being manipulated/mind controlled by the Reapers. Otherwise, Geth on the whole are apathetic towards organics and (according to Legion) believe all life has a right to exist. So, on what basis could you say that there is no possibility of organics and synthetics co-existing peacefully and that conflict between the two (more specifically the Geth and the Quarians) is inevitable?



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27 Mar 2012, 12:21 pm

Jono wrote:
That isn't logically sound. There are only 2 cases where the Geth were actually a problem. The first case is that they were only acting with respect to self-preservation as the Quarians tried to wipe them out. In the second case, it was a group of Geth that were being manipulated/mind controlled by the Reapers. Otherwise, Geth on the whole are apathetic towards organics and (according to Legion) believe all life has a right to exist. So, on what basis could you say that there is no possibility of organics and synthetics co-existing peacefully and that conflict between the two (more specifically the Geth and the Quarians) is inevitable?

I am all for geths, I have nothing against them as they are at the time are completly safe, but both organics and geth will evolve, it may not even be the geths fault, but there is a very good chance something will hapen, their "culture" is based around the total sharing of ideas. The geth will have been proven safe, other AIs might start cropping up, and some would not be safe, a virus had already been created that can effect the geth's beliefs. Even if their is a miniscule chance that somewhere in the future all organics rely on synthetics, something goes wrong, it could mean the end of organice progress in the universe.

I always agreed with ataining peace between the races, but I can not help but appreciate the Reaper's foresight of a single doom if left alone. Why? Because it is a cold calculated fact organics are wastefull, a synthetic race that knew all it needed to know, would have no other decision then to organise the universe into an organised manner (order) while organics are by nature chaotic. (the reapers are in fact a form of order to ensure chaos continues) The geth even stated they did not kill the Quarians because they did not know what would happen if they killed their creators, they have been studying organic thought processes, the geth can even increase their inteligence as they evolve and produce.


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Mictlan
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28 Mar 2012, 8:30 pm

I enjoyed it overall (I have it on the 360, and I've played the first and second games as well, with multiple characters), had a lot of fun, though it definitely seemed pretty rushed, in some areas more than others (especially the ending, they didn't even finalize the ending until way at the end of development).

For instance, the journal system was a step back from ME 2, you can't select a mission and see your progress in it, and whenever you open it it starts off in the middle of finished missions and you either have to scroll all the way up or select sort by name. The game overall is made a lot easier because of the absolutely ridiculous amounts of ammo and medi-gel all over the place. You seriously don't even have to try to conserve anything, unlike in ME 2. Also, the weapon reload times are WAY too fast, which is another way that makes it too easy.

There are also some inconsistencies, such as in the geth dreadnaught when you are in the chamber with the electrical pulses going through; if you get hit by one, it takes your shield/barrier down, but yet your squad isn't affected by it one bit, they can just stand there and take it indefinitely. I'm sure they did that to make it easier to program, but still it stands out a lot and is annoying. Even playing it on hardcore, they seem to take way more punishment than I can from being shot at, there were very few instances when I needed to get them up. There are still areas where your squad can glitch and end up floating in the air, not as many as in ME 2 but enough to be noticeable. Sometimes the camera angle in a conversation will be way off, not even showing the person talking, but instead in some random weird place.

All that aside, the three things that I think hurt this game the most are the omission of neutral conversation options, the utter lack of urgency in the story, and that at the very end when deciding how to use the Crucible, Shepard is completely out of character, just rolling over and accepting what is offered and being portrayed as a tragic hero, when in all the rest of the three games that is not at all the case, it was a major WTF moment that really leaves you with a bad taste, all while rendering everything you've done across all three games completely pointless.



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29 Mar 2012, 5:09 am

Hence I hope that "indoctrination theory" has some element of truth to it


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29 Mar 2012, 5:42 am

Laz wrote:
Hence I hope that "indoctrination theory" has some element of truth to it


The indoctrination theory is not the only possible explanation but the ending does need some clarification.



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29 Mar 2012, 6:42 am

The only sense that can be made out of the Hamburger Helper ending we got
[youtube]http://www.youtube.com/watch?v=ZZOyeFvnhiI[/youtube]



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06 Apr 2012, 12:16 pm

hahah bioware isn't smart enough for indoctrination theory. Anyone who isn't braindead knows how much retconning they did in Mass effect 2's plot. If you believe mass effect had a good story you obviously weren't paying attention to it. ME1 had a decent story, ME2 ruined everything established by ME1 by retconning huge sections of ME1, and ME3 just meanders around with the lameness created by ME2's horrible plot.

http://www.youtube.com/watch?v=rR558wTjOUU

If you still think bioware are great writers after watching the above plot analysis I got a bridge I want to sell you.



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06 Apr 2012, 6:06 pm

Wolfheart wrote:
I agree, especially the part that said "Commander Shepherd has become a legend by ending the Reaper threat, Now you can continue to BUILD that legend through further game play and downloadable content" If anything, seems like the writer watched the ending of Lost and The Matrix Trilogy and attempted to merge them into one.


If you play past the ending and open up the galaxy map, youll see your back at the point before you docked at the illusive mans base. Its not a continuation of the story at all, its just a devise for you to play bits you missed and DLC with your old character.



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07 Apr 2012, 10:10 pm

I've been playing the multiplayer for the past several days, and it's pretty fun, aside from sometimes getting matched with someone who hardly does anything and ends up bringing the whole team down. One person tonight who was talking on his mic didn't even know how to do really simple things like switch weapons, and this was on a silver difficulty match, which is rather difficult if everyone isn't at least somewhat equal. :? The past several silver matches I've played failed because of clueless people like that. It's really annoying because it's not much of a challenge playing bronze with a level 20 character, and bronze doesn't earn you very many credits either.

I mostly use an Asari adept.



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09 Apr 2012, 1:36 am

ZakFiend wrote:
hahah bioware isn't smart enough for indoctrination theory. Anyone who isn't braindead knows how much retconning they did in Mass effect 2's plot. If you believe mass effect had a good story you obviously weren't paying attention to it. ME1 had a decent story, ME2 ruined everything established by ME1 by retconning huge sections of ME1, and ME3 just meanders around with the lameness created by ME2's horrible plot.

http://www.youtube.com/watch?v=rR558wTjOUU

If you still think bioware are great writers after watching the above plot analysis I got a bridge I want to sell you.


I've seen all six of those videos the last time they were linked in this thread. I do think that many writers at Bioware are good. I also think many make mistakes, and I don't believe simple incompetence defines the problems with ME2's and ME3's plot.

This is the kind of thing that really shouldn't be dictated to anyone. Let people come to their own conclusions, don't come charging in with an overbearing declaration about how anyone who disagrees with your opinion must be stupid and/or gullible.



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09 Apr 2012, 1:48 am

psych wrote:
If you play past the ending and open up the galaxy map, youll see your back at the point before you docked at the illusive mans base. Its not a continuation of the story at all, its just a devise for you to play bits you missed and DLC with your old character.


http://www.tmrzoo.com/2012/33716

Quote:
Electronic Arts has announced in a press release that Mass Effect 3 will be getting an “Extended Cut” downloadable content pack this Summer, which will ostensibly improve the endings to the roleplaying game.

The Extended Cut will be free for gamers who have a valid Xbox Live, PlayStation Network and Origin account until the 14th April 2013.


At least it's free, I'm surprised as I really thought it was going to cost.



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09 Apr 2012, 4:41 pm

Verdandi wrote:
ZakFiend wrote:
hahah bioware isn't smart enough for indoctrination theory. Anyone who isn't braindead knows how much retconning they did in Mass effect 2's plot. If you believe mass effect had a good story you obviously weren't paying attention to it. ME1 had a decent story, ME2 ruined everything established by ME1 by retconning huge sections of ME1, and ME3 just meanders around with the lameness created by ME2's horrible plot.

http://www.youtube.com/watch?v=rR558wTjOUU

If you still think bioware are great writers after watching the above plot analysis I got a bridge I want to sell you.


I've seen all six of those videos the last time they were linked in this thread. I do think that many writers at Bioware are good. I also think many make mistakes, and I don't believe simple incompetence defines the problems with ME2's and ME3's plot.

This is the kind of thing that really shouldn't be dictated to anyone. Let people come to their own conclusions, don't come charging in with an overbearing declaration about how anyone who disagrees with your opinion must be stupid and/or gullible.


The guy who created those videos ignores the fact that game narratives have more freedom for non-linear storytelling and branching story-lines due to their interactivity. That being said, I do agree that the ending of ME3 was bad.



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10 Apr 2012, 7:57 pm

I've completed about 3 times now.

Yeah, the endings, while sloppy in presentation, are just fine in my book.

Looking forward to the free DLC.


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