Computer/Mathematical Model of Friendships/Relationships/etc
I actually like the idea as I've been thinking about something like this before. I'm very interested in AI, especially in the implementation of human-like logic and intelligence (evolutonary intelligence).
It's just that I'm probably not quite experienced enough to do real complex stuff like this. Oh, and I'm also just too busy at the moment - so if I were to attempt something that would be in the summer break
With the brainstorming I could help, though - as I know how things work concerning programming.
Not now, anyway...
(It's 2:15 Sunday morning by now)
Since we do not know what real intelligence is I am hard put to so how we can make artificial intelligence.
ruveyn
Ah, well
What you are doing now, is questioning the definitions
Indeed we cannot really say what intelligence is, because there are so many things to measure it by, but that's only valid for intelligence tests for, say, IQ and EQ
Intelligence how I meant it here, is the working of the outter parts of our brains; the parts that enable us to think abstractly and give us an advantage over animals. The working of this is already known quite well, only it is hard to put it into practice:
The human brain works like an evolutionary machine; young children know nothing, and work with the process of trial and error. With every impulse they receive, some signals are - quite randomly - sent through the brains, and only the ones that have a positive effect (in fulfilling their basic needs) return a signal to strengthen the connection between these two neurons.
I do not know the exact story, though.
If you want to know more, google neurobiology
Plus, I am interested in AI, but that does not directly mean the only thing I want to do, is build programs with it. In fact, this is way too difficult for me to do, so I usually stick with very simple simulations. But I am more interested in the research of the brain, in the underlying science. And I do not actually believe anything rivaling human intelligence could be made within the first few decades, as the human brain has a 'processing time' way above that of computers. That should not stop us from applying it in a simpler form for useful purposes, though...
But back on topic;
I imagine the model as some sort of associative database; That is, a database not indexed and accessed as if being a list of items, but rather as if being a network of nodes which are connected with each other. Besides that every connection can have some data, just like every node.
Or say that you prefer it mathematically; (I made up my own notation, though!)
N is a node in the network, just like P
N itself has a value, which for the purpose of explaining this does not matter, but which would represent something like an identity.
Idem for P.
[NP] is the connection between N and P, which also has a value, representing the strength of the relating, which is probably related to how close their individual values lie from each other
Problem is, though; there should be the connection for it to grow/decay, so before you even set up rules for this, you need to know how connections appear. This is not quite easily simplified, but there must be some way to represent this behaviour approximately, as in theory it is not that hard:
1. People need to be physically able to reach each other (Time, Place, state of mind, physical state, etc. )
2. Circumstance should allow a conversation to take place
3. There should be no outside influences preventing the conversation from proceeding naturally
4. It should be possible to stay in contact with the other, afterwards
I'd like to know what you think of it... ![]()
You're the first person in this thread who's actually given indication that they understand what I'm talking about. You're also the only person to add anything constructive beyond "OMG STOOPID WON'T WORK!!1".
People in this thread don't seem to realise that models are inherently imperfect because they are not the things they are modelling. But if they were the things they were modelling they they wouldn't be models! The key is to capture the pertinant aspects and "pertinant" is dependant on context and, I suppose to some degree, subjective.
You're the first person in this thread who's actually given indication that they understand what I'm talking about. You're also the only person to add anything constructive beyond "OMG STOOPID WON'T WORK! !1".
People in this thread don't seem to realise that models are inherently imperfect because they are not the things they are modelling. But if they were the things they were modelling they they wouldn't be models! The key is to capture the pertinant aspects and "pertinant" is dependant on context and, I suppose to some degree, subjective.
The problem is that I have actually studied these kinds of things. These kinds of things are being attempted by research mathematicians (look at say systems biology) and are completely beyond your reach. Modelling society is a complete waste of time as things stand, or indeed relationships.
You should realise that to play the social game and win, you would need a near perfect model to do this. Something which you have no chance whatsoever of making.
There are a number of people who are talented at quantifying behavior, and some of them have written books. Look for peter collett's book, "the book of tells" and the bibliography in the back. It is especially tuned to what you are looking for.
Also interesting, but only tangentally related is "flow" by Mihaly Csikszentmihalyi.
These are not 'dating/relationship' books, but rather are a more clinical look at behavior. Csikszentmihalyi is a highly respected researcher and he applies the scientific method to his research, unlike many in psychiatry.
http://en.wikipedia.org/wiki/Mih%C3%A1l ... h%C3%A1lyi
Both men have written several books. They are not new agey, hot topic feelie types like 'doctor' phil.
_________________
davidred wrote...
I installed Ubuntu once and it completely destroyed my paying relationship with Microsoft.
You're the first person in this thread who's actually given indication that they understand what I'm talking about. You're also the only person to add anything constructive beyond "OMG STOOPID WON'T WORK! !1".
People in this thread don't seem to realise that models are inherently imperfect because they are not the things they are modelling. But if they were the things they were modelling they they wouldn't be models! The key is to capture the pertinant aspects and "pertinant" is dependant on context and, I suppose to some degree, subjective.
The problem is that I have actually studied these kinds of things. These kinds of things are being attempted by research mathematicians (look at say systems biology) and are completely beyond your reach. Modelling society is a complete waste of time as things stand, or indeed relationships.
You should realise that to play the social game and win, you would need a near perfect model to do this. Something which you have no chance whatsoever of making.
I assume the use of the model is not determining a specific situation, but rather studying how certain social processes work in general. If I were to make a program that simulated evolution, I would by no means do this hoping to figure out how mankind would look in about 10000 years. I would rather do so to take a closer look at the workings, as looking at a model actually teaches us a lot about the system. Moreover it enables simple experiments to be done, without the need of thousands of participants.
In other words: it is rather meant as a sandbox program intended for research, than as a huge calculator predicting our social future.
And still, even if it is a complete waste of time, it is of no use to keep telling that. If you think it is a waste, just don't react.
The request of the TS was for people's ideas, not their disapprovement
No. The problem is that you don't understand where I'm coming from. I'm not talking about completely modelling the human mind and all forms of social interation. At the least I'm talking about a personal tool for people to model their lives and social interaction (like a more sophisticated and useful mind map) and at best I'm wondering if that could be used in interesting ways.
For example. look at Facebook. It doesn't perfectly model all forms of social interaction but the model it uses and the functions they provide for manipulating and deriving things from that model is clearly considered useful by hundreds of millions of people.
Please don't expect me to reply if you're going to respond with another "IT'S NOT GOING TO WORK!!" post because if you haven't understood where I'm coming from by now then there's nothing I can do and you'll just be lowering the signal to noise ratio of the thread.
You're the first person in this thread who's actually given indication that they understand what I'm talking about. You're also the only person to add anything constructive beyond "OMG STOOPID WON'T WORK! !1".
People in this thread don't seem to realise that models are inherently imperfect because they are not the things they are modelling. But if they were the things they were modelling they they wouldn't be models! The key is to capture the pertinant aspects and "pertinant" is dependant on context and, I suppose to some degree, subjective.
The problem is that I have actually studied these kinds of things. These kinds of things are being attempted by research mathematicians (look at say systems biology) and are completely beyond your reach. Modelling society is a complete waste of time as things stand, or indeed relationships.
You should realise that to play the social game and win, you would need a near perfect model to do this. Something which you have no chance whatsoever of making.
I assume the use of the model is not determining a specific situation, but rather studying how certain social processes work in general. If I were to make a program that simulated evolution, I would by no means do this hoping to figure out how mankind would look in about 10000 years. I would rather do so to take a closer look at the workings, as looking at a model actually teaches us a lot about the system. Moreover it enables simple experiments to be done, without the need of thousands of participants.
In other words: it is rather meant as a sandbox program intended for research, than as a huge calculator predicting our social future.
And still, even if it is a complete waste of time, it is of no use to keep telling that. If you think it is a waste, just don't react.
The request of the TS was for people's ideas, not their disapprovement
I wasn't thinking along the lines of an analytic solution, or even a numerical one. Rather, I was thinking about general behaviour, which is hard enough to do even with a model of three equations.
But if anyone did want to sandbox, here is what you do. Make an account on an internet forum full of NT's somewhere (or even WOW or Second Life would serve a similar function - indeed some researchers have been looking at doing just this to avoid having to model). Say some stuff. See how they react. When they get fed up, make another account and you are back in the game. Far more effective than any model.
No. The problem is that you don't understand where I'm coming from. I'm not talking about completely modelling the human mind and all forms of social interation. At the least I'm talking about a personal tool for people to model their lives and social interaction (like a more sophisticated and useful mind map) and at best I'm wondering if that could be used in interesting ways.
For example. look at Facebook. It doesn't perfectly model all forms of social interaction but the model it uses and the functions they provide for manipulating and deriving things from that model is clearly considered useful by hundreds of millions of people.
Please don't expect me to reply if you're going to respond with another "IT'S NOT GOING TO WORK!!" post because if you haven't understood where I'm coming from by now then there's nothing I can do and you'll just be lowering the signal to noise ratio of the thread.
Oh I know exactly where you are coming from. Let us say that with your hypothetical model/exercise/whatever you derive a rule/result which betters your understanding of society. You then apply said rule. Rather than improving your life, what happens is peoples expectations of you rise, they expect you to be able to do more. So in effect you are back where you started for the most part. Likewise with Facebook - whose only contribution is make society more complex and hence for people to expect more. The only improvement it has made is to gilt some pockets.
But if you are geniunely interested in that sort of stuff, look up the guy who recorded the first 2 years of their kids life, with the aim of keeping full track on their development. What they have done (on someone up to 2!) would be the current upper limit of this stuff. They wouldn't even hope on doing it on an adult - it is just too complex.
I did some modeling of the influence that relationships (partner, family, medics) have on the way people make decisions about health service use. I can't remember the precise name of the technique. I have done some more recent work on how people choose to spend money. There is a lot of statistical analysis of relationships in social networking with some very sophisticated models of music tastes etc.
Looking at it from the other end, of practical interventions, I sometimes wonder about putting all my relationships on Leitner flashcards http://flashcarddb.com/leitner and cycling them to be sure I maintain a minimum level of contact with each person or group.
Thanks. If you can remember any of it or give me some pointers to concrete instances I'd appreciate it.
The most recent stuff I did was a model like www.hpl.hp.com/research/idl/papers/pred ... ctions.pdf "Predicting the popularity of online content", except I was guessing future spending from the initial spending (e.g. to buy resources to meet expected demand, for maximum profit / minimum waste).
I like the thinking behind Pandora http://en.wikipedia.org/wiki/Pandora_%2 ... service%29 and AudioScrobbler http://en.wikipedia.org/wiki/Last.fm which can both be seen as models of relatedness, via common interests. There are a lot of links on the Wikipedia pages and you can search for more papers - I often use Google advanced search and set the result format to PDF to eliminate the mass of rubbish in this kind of search.
The Facebook team publish papers, at http://www.facebook.com/data?v=app_4949752878
The degree to which two entities are related can be assessed by the symbols they share, e.g. words in a document and words in a search term. The most common is PageRank http://en.wikipedia.org/wiki/PageRank (the original paper is in the references), and there are similar methods by Rayson: Matrix: A statistical method and software tool for linguistic analysis through corpus comparison (PhD), Paul Edward Rayson; Extending the Cochran rule for the comparison of word frequencies between corpora, Paul Rayson, Damon Berridge and Brian Francis; and Comparing Corpora using Frequency Profiling, Paul Rayson and Roger Garside (all available online).
