Quatermass wrote:
Like Risk.

Not that funny, actually.
The basic idea is the same.
Economic ones too, which you
could say are "like monopoly".
Just more detail and realism
to the object that they're simulating.
Really, a lot of the early computer wargames
were direct rip-offs from the boardgames of
not too long before. Now, with 3D graphics, and
some advances in thinking about what can be
offered, they're a bit of a different beast.