What is your favourite Pokemon team?

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pat2rome
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24 Oct 2009, 2:15 pm

SkittlesMcBingBing wrote:
Focus Sash on the Rayquazas?

ExtremeSpeed? <_<


Lay down Stealth Rock to break the sash (and knock off a quarter of their health at the same time). ExtremeSpeed's priority is negated by Ice Shard's priority, since Weavile is much, much faster than Rayquaza (Ray=317 max speed, Weavile=383 max).


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TheOddGoat
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24 Oct 2009, 4:42 pm

-Mew
-Mew
-Mew
-Mew
-Mew
-Mew



pat2rome
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24 Oct 2009, 4:55 pm

TheOddGoat wrote:
-Mew
-Mew
-Mew
-Mew
-Mew
-Mew


That team is worthless. ANY team of six of the same Pokemon is absolute crap. Why? Like in my example above, you can get absolutely destroyed, with no setup at all, by ONE Pokemon. Easy example: Weavile again, this time with Night Slash. You are outsped, and six turns later you have six fainted Mews.

Put some thought into these, people!! ! A team of six of the same legendary just screams "I have no idea what I'm doing!"


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TheOddGoat
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25 Oct 2009, 6:25 pm

pat2rome wrote:
TheOddGoat wrote:
-Mew
-Mew
-Mew
-Mew
-Mew
-Mew


That team is worthless. ANY team of six of the same Pokemon is absolute crap. Why? Like in my example above, you can get absolutely destroyed, with no setup at all, by ONE Pokemon. Easy example: Weavile again, this time with Night Slash. You are outsped, and six turns later you have six fainted Mews.

Put some thought into these, people!! ! A team of six of the same legendary just screams "I have no idea what I'm doing!"


Style > Success



Shau
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26 Oct 2009, 11:26 am

My old team used to be only the first gen pokemon.

Alakhazam (This guy was amazing. He could 1-shot even pokemon not weak to psychic attacks, and no common weaknesses)

Snorlax (Very high defensive power, able to weather out even heavy fighter teams with his extremely high defense and healing)

Lapras (Balanced type defense, and versatile with water and ice attacks which tend to cover each other's weaknesses)

Gengar (Unique defenses, unique moveset.)

Rapidash (GOod physical sweeper with great speed and type)

Magneton (Good ability type mix-up, all-rounder really)


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pat2rome
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26 Oct 2009, 1:02 pm

TheOddGoat wrote:
pat2rome wrote:
TheOddGoat wrote:
-Mew
-Mew
-Mew
-Mew
-Mew
-Mew


That team is worthless. ANY team of six of the same Pokemon is absolute crap. Why? Like in my example above, you can get absolutely destroyed, with no setup at all, by ONE Pokemon. Easy example: Weavile again, this time with Night Slash. You are outsped, and six turns later you have six fainted Mews.

Put some thought into these, people!! ! A team of six of the same legendary just screams "I have no idea what I'm doing!"


Style > Success


Style? There isn't any style to slapping six of the same Pokemon on a team.

What moves do you have on them, anyways?


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SkittlesMcBingBing
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26 Oct 2009, 6:02 pm

Sorry about the Rayquaza Extreme Speed comment; I'm not much of a competitive battler, so I'd forgotten that Ice Shard is a first strike attack.

But I do think a team with 6 mews (assuming you could get that many without hacking) would have almost infinite combat potential, what with all 100 TMs at your disposal.

I'm actually working a team into play that's 6 Ursarings, which I'm calling the Dysfunctional Care Bear team. Sounds ridiculous, but I really do only have to worry about Normal's one weakness, and make sure I can smack ghosts around somehow.


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Shau
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26 Oct 2009, 9:40 pm

I tried to make a compromise between picking pokemon that were strong and pokemon that I liked.

For example, each of the pokemon I listed above are both aesthetically pleasing and viable on a competitive team.

(As far as I know anyway...)

As much as I'd love to fit a gyarados in there, the fact that he'd get obliterated by any lightning attack makes him far too vulnerable, especially due to the fact that lightning is a fairly common ability type (Especially given the connection between lightning and paralyze, the best status effect imo).


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SkittlesMcBingBing
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27 Oct 2009, 8:47 am

Lightning may kill Gyarados pretty hard, but he can learn Earthquake, so if he lives, the other guy dies.

Gyarados can also Dragon Dance, which, while you probably don't want to do it in front of a Raichu, dancing your speed (and attack!) up to prepare for shattering electric types can work.

I'm beginning to think Pokemon is a finely crafted endless loop of extreme rock/paper/scissors, where this kills that and this, but that eats those and these. Throw in some unlucky missed Fire Blasts or something that you've got a near perfect combat system that's just reliable enough to be competitive, but still random enough to be a game.


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Bradleigh
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27 Oct 2009, 10:45 am

But who wants something that beats all, it is good that there is so much variety and there is a weakness to everything. I also like the note that there are certain weak pokemon that though they have something good, their low stats make them unuseable. Such as Smeargle's Sketch alows it to learn any move there is (providing it survives it's use to copy, and Sableye's near perfect type in having immunities, but no weaknesses.

One team I liked at the time was one from Crystal which was Magmar, Furret, Ampharos, Tyranitar, Dragonite and Umbreon. The Magmar I was especialy fond of, which I named Blain, it felt like something had died when I found out my cousin deleted my game, and I couldnt work myself to play it again for a long time.


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pat2rome
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27 Oct 2009, 1:26 pm

SkittlesMcBingBing wrote:
I'm actually working a team into play that's 6 Ursarings, which I'm calling the Dysfunctional Care Bear team. Sounds ridiculous, but I really do only have to worry about Normal's one weakness, and make sure I can smack ghosts around somehow.


That's very different than sticking six legendaries on a team; that's actually a theme team (which would be the style that Goat was talking about).

I'm pretty sure Ursaring gets Shadow Claw or Night Slash (or both) so ghosts shouldn't be a problem for that. Just remember that a lot of ghosts run Hidden Power Fighting because a Ghost move and a Fighting move get perfect coverage.

Shau wrote:
As much as I'd love to fit a gyarados in there, the fact that he'd get obliterated by any lightning attack makes him far too vulnerable, especially due to the fact that lightning is a fairly common ability type (Especially given the connection between lightning and paralyze, the best status effect imo).


This can actually be used to your advantage by pairing Gyarados with a Pokemon who is immune to Electric attacks either through their typing (a Ground Pokemon) or ability (Jolteon and Electivire). If you predict an Electric attack heading your way, you can switch that Pokemon in to absorb it. If you're doing a double battle, you can pair Gyarados with a Pokemon who has the Lightningrod ability, and they'll take every Electric attack no matter who it was aimed at (minus Discharge, since that hits everybody).


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Bradleigh
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28 Oct 2009, 2:23 am

Yeah a good strategy could be Rhydon which will draw in all electric atacks, plus you could teach it Earthquake, and Gyarados won't be effected.


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pat2rome
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28 Oct 2009, 7:54 am

Bradleigh wrote:
Yeah a good strategy could be Rhydon which will draw in all electric atacks, plus you could teach it Earthquake, and Gyarados won't be effected.


As of the DS games, Rhydon has an evolution: Rhyperior. I'm not sure if it can still have Lightningrod (I think it can, though), and I'm on my Blackberry so I can't open another tab and check.

A common double battle strategy I've heard is pairing Rhyperior with Zapdos. Zapdos uses Discharge and Rhyperior uses Earthquake, normally moves which hit everyone but the user, and neither partner is affected by the other's move due to their typing.


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pat2rome
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28 Oct 2009, 7:36 pm

Yes, one of the two abilities Rhyperior can have is Lightningrod. So he would work well in a Doubles battle with Gyarados.


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29 Oct 2009, 7:55 am

I always loved my Mew/Mewtwo team.

i.e.

Mew at level 100
Mewtwo at level 100
whatever
whatever
whatever
whatever


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Roxas_XIII
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03 Nov 2009, 7:19 pm

I dont really have a set team that I use, but generally I like to have six Pokemon with types that cover each other. For example, I like to use the Fire starter in Emerald/Platium because it becomes Fire/Fight type after it evolves. However, I'll also have a Grass type for Water types that would threaten the Fire Type, an Ice type that would take care of Flying enemies, and a Dark/Ghost Type for Psychic types. This is because my overall strategy in battles is to exploit the foe's elemental weakness, while at the same time covering my own. Very rarely do I send out a Pokemon that is weak elementally to it's foe, I do so only when there is a sufficient level gap to ensure victory, or if I need a decoy to die while I use Revive on another Pokemon in my party (Which happens often.)